Copyright © 2023 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright 1994 Luminaria Inc. All rights reserved.
One improvement that could be made in both versions of the game is the inclusion of optional subtitles, since a few character accents may be a bit hard to follow. Also, the game could really use a method to quickly exit a scene, such as double-clicking the mouse, instead of waiting for all the interminable walking. Note that on entry to a new scene, you must wait for all characters to stop moving before your mouse clicks will be recognized.
The game provides non-interactive maps of the entire Greek and Cretan world you're exploring, and more detailed versions of these are shown at the bottom of this page with all intermediate nodes identified. As indicated by the in-game selector, maps are organized by quadrants: southwest, northwest, northeast and southeast (Knossos). If you follow this walkthrough, you'll spend approximately equal time in each of the first three quadrants, and a bit less at Knossos.
Control of your third-person videotaped explorer is through a few icons selected at the bottom of the screen. The Walk cursor is used for any movement verbs for the Hero's whole body, such as climb, jump, move, swim, enter or exit. Similarly, the Hand cursor is for any direct interaction with the environment, such as give, take, put, use, wear, pick up, touch, drink, eat, open, throw or push. The Eye cursor can be used to get a text description of an object or area. A scrolling inventory bar is also shown under the game's viewport; certain objects can be combined by clicking them on the Hero or on the ground. Any invalid use of inventory at the moment is indicated by a brief verbal admonishment. You can display your current score using the [? Help] button in the lower menu bar. Other details of the user interface, including accessing background information about locations and characters, are described in the help screens.
There are over 120 locations to visit in this game, each presented on a photographic background. About 2/3 of them are necessary for a minimal winning path, and about 100 to reach the maximum score. The remaining locations are not essential but can provide additional backstory, and are listed here. Compass directions are given below for movement between them, as shown by the Eye cursor or the corresponding edge of the screen. A number following a direction indicates repetitions. The walkthrough below contains both shortest-route and maximum-score paths; other gameplay sequences and exploration can provide additional backstory elements as well as other ways of solving problems. Inventory item descriptions are shown in bold text.
Maximum-Score Activity:If you aren't at the crossroads, walk N S E
Talk to the torchbearer and give him a Gem
Walk E across 3 swampy areas
Walk W and talk to the torchbearer on the other side of the water
Walk E and use the Sword about 5 times on the Hydra, then pause for the cut-off head to be removed
Repeat for the remaining Hydra heads (50 points)
Walk E and get the password "IO" from Hera that will come in handy in Knossos
Walk E N S to a plowed field
Pick up the Seedbag from the ground
Use the Seedbag on the plowed field
Throw the Rock at the soldier in front (25 points)
Walk E N to a cliff
Talk to Sciron
Click the Hand cursor on the Hero's foot (25 points)
If you fail and don't want to restore a saved game, you can return to the cliff by walking S N E. Talk to the shade and then pick up a sparkling Coin. Walk W N W and click the Coin on the Hero's head. Walk N2 E N.
Otherwise, walk E back to the crossroads
Maximum-Score Activity:Jump in the pool and talk to the Nymph 6 times until she gives you a Helmet of Invisibility
Walk W and take some Wax from the dark hole in the tree
Walk E back to the pool
Maximum-Score Activity:Walk W E2 N E to an encounter with Medusa
Enter the cave and talk to the 3 Graeae
Note that the leftmost old woman pauses momentarily while tossing the eyeball
Quickly click your Hand cursor there in order to steal the eyeball:Take the Club and exit the cave
Walk W N into the Corynetes Arena
Use the Club several times on the fighter at right in order to vanquish him
Your reward is some Lead
Walk W E N and talk to Chiron the Centaur
Walk E W2
Enter the cave again and talk to the 3 Graeae
Steal the eyeball as before
Take the Bow and exit the cave
Maximum-Score Activity:Walk E, then walk (swim) out to the ship
Walk N W E and pick a red Apple from the tree here
After Dionysus opens up a passage for you, walk N W S N and give the Apple to the centaur
Click the Bow on the Hero
Click a bit ahead of the running animal to knock it down
You've scored a hit if the animal and direction of motion changes
You can practice with more than 1 animal if you want, but it's not required
Select the Walk cursor and move E back to the Mt. Pelion chariot station
You can walk E3 N2 to return to the Hesperides chariot station (which is probably faster), or take the airborne route for the cost of 2 Gems
After demonstrating your prowess, walk W2 into a throne room
Walk W to the Mycenae chariot station
Maximum-Score Activity:Walk S W N and use the Bone on the temple façade
Walk N W N3 into some dark tunnels in Hades
Click the Candle from Knossos on the Hero's blinking eyes so you can see inside
Move left or right from one cave to another until you can exit at the lower right
In the next cavern, take the Lyre from Orpheus
Exit at lower right, return through the tunnels and exit E to the crossroads with Hercules
Walk E2 and talk to the jesting jousters
Touch one of them to obtain a Staff
Walk W4 S E4 to a dock and touch the barrel to get some Hardtack
Use the Walk cursor to climb aboard the boat
Click the Hardtack on the gap in the distance to get the bird to trigger the clashing rocks
Use the Walk cursor to move the boat safely through the gap (25 points)
Put the Wax on the Hero's head
Operate the tiller and put the Eye cursor on the mermaid to see which strings she plucks
Numbered from top to bottom, they are 2 1 3 4
Click the Hand cursor on the Hero to remove the ear wax
After landing on a beach in a cove, walk E2 N and try to take the Golden Fleece
Click the Lyre on the Hero
To subdue the dragon, pluck the strings 2 1 3 4, left to right, to emulate the siren's song (50 points)
Take the golden Fleece, which discloses a new exit from this location
Walk N E to the Mt. Pelion chariot station
Use the following procedure to fly back to Mycenae:
- Enter the chariot station
- Check your inventory to see that you have Gems or 3 Gems
- If so, click the Hand cursor on the ticket seller at left
- If not, walk to the left, use the slot machine at lower left, insert a Gem, pull the red handle, pick up some Gems, and exit the close-up
- Select your destination
- Give Gems to the ticket seller
- Exit the building to the right and click the Walk cursor on the chariot driver
- While the Hero is moving, you can bring up your inventory window, scroll to the bottom of the list and select the Ticket
- Click the Ticket on the chariot driver
Maximum-Score Activity:Walk W E2 N2 to climb Mt. Olympus and enter Hermes' bedroom
Walk N and talk to Atlas
Click the Bow on the Hero
Shoot at the obnoxious dragon until you hit it, leading a bit to allow time for the slow arrow to fly to its target (50 points)
Walk W
Click once here:Pick up the winged Sandals hanging on the column
Click twice here:
Click once here:then click on the darkened doorway
Click once here:
Maximum-Score Activity:If you aren't at the big hill, walk E N W to reach it
Walk E2 and put the flying Sandals on the Hero
Click the Walk cursor on the glow atop the mountain at upper left
Pick up the golden Bridle
Exit the mountaintop and walk S N W
Since you've defeated the Medusa, Pegasus is here
Click the Staff and Sword on the Hero to obtain a Lance
Click the Lance and Lead on the Hero to obtain a Leadlance
Put the Bridle on Pegasus and use the Walk or Hand cursor to climb aboard
Attack the Chimaera with the Leadlance (50 points)
Underwater Map:Click any cursor on the sea nymph (mermaid) to get a Ring and Crown added to your inventory
Labyrinth Map:As you did before in Knossos, you'll need to jump over the Minotaur to beat him
Click on the target location immediately after starting the Minotaur
Shortest route: 225In the online game, you can click to skip the credits and return to the main menu
Maximum-score route: 500
Southwest Quadrant:
Northwest Quadrant:
Knossos:
Northeast Quadrant:
*: Required to finish game
Challenge Points Start of game 100 Hydra 50 Seedmen 25 Sciron 25 Bull-Leaping * 25 Clashing Rocks 25 Golden Fleece 50 Dragon 50 Medusa * 50 Chimaera 50 Minotaur * 50 Total 500
Copyright © 2023 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright 1994 Luminaria Inc. All rights reserved.