Copyright © 2019 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 2009 by Cateia Games. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software.
Right-click the mouse to display/hide the inventory and magic spells window.
Holding down the spacebar speeds up character motion.
Double-click the mouse to move quickly to a previously-visited area.
Saved-game names have a maximum of 18 characters.
This walkthrough provides a minimum path through the game; other gameplay sequences and dialog choices can provide additional backstory elements.
Go to the front yard
Enter the house
Go through the left doors
Approach the cupboard
Take kitchen knife
Take statue of a knight
Take bottle to the left of the statue
Step away from the cupboard
Return to the hallway
Go through the right doors
Approach the study desk
Take matches
Take statue of the Moon
Step away from the study desk
Approach the family portrait
Touch medallion to move portrait
Take a scroll (poem)
Double-click on poem in inventory to read it:
1. Oh, my maiden with hair so fair,Right-click to close the poem
2. Fairer even than the moonlight above,
3. Come down to me, your loyal knight.
4. For no dragons from the west,
5. No monsters from the east,
6. Not even the Devil from the depths of Hell
7. May harm us while I hold you
8. In my hands.
Step away from the portrait
Return to the hallway
Exit the house
Return to the farm entrance
Go to the backyard
Take lamp at right
Combine bottle of petrolum & old lamp in inventory
Combine box of matches & filled lamp in inventory
Enter the work shed (use door)
Take statue of the Devil
Approach the closet
Take Dragon statue from the top shelf (then right-click to store in inventory)
Take Monster statue at left
Take Maiden statue at the bottom
Place inventory items on shelves according to clues in the poem above:
Lines 1 & 2: Moon statue is above Maiden statueA solution satisfying these restrictions is:
Line 3: Knight statue is below Maiden statue
Line 4: Dragon statue comes from the west (left if north is at the top)
Line 5: Monster statue comes from the east (right)
Line 6: Devil statue is at the bottom
Moon Dragon Maiden Monster Knight DevilPlace statues on the shelves in this arrangement
A strange hole opens up in the back wall
Take flashlight on the floor at right
Enter the strange hole
{Cutscene}
Go to the cave hallway
Proceed along the path in the cave
Go to the left cavern
Use the knife in inventory on the rope
Pull the switch
{Cutscene}
Go to the cave exit
The game demo ends here
One-way passage to:
Proceed along the left sideroad
Take a small bell from the left side of the path
Go along the path
Konoba the Butler
My God, what are you!?Go to the main square
What happened to your chariot?
Can you fix it?
(Get wheel)
[end conversation]
Go to the tavern
Enter the tavern
Milan
Hello!Exit the tavern
Why so bitter?
Heavens, no...
(Get coins)
[end conversation]
Return to the main square
Go to the blacksmith
Take blacksmith gloves
Give the wheel to Kovac the Blacksmith
So, I give you this coin, and you give me the repaired wheel?Return to the main square
(Get repaired wheel)
[end conversation]
Return to the village entrance
Give wheel to Konoba the Butler
(Get bell)Go to the main square
[end conversation]
Go to the tavern
Barmaid Hilge
What is that statue over there?Take a bell at far right
So what is the curse?
Well, if I find the ruby, will you repair the bridge?
Well, you have a nice hairpin.
(Get hairpin)
[end conversation]
Bobo
Excuse me sir, are you all right?Enter the tavern
Are these your bells?
(Get symbol sequence from Bobo)
[end conversation]
Approach the music box
Click on the symbols in the order Bobo gave you. Using the pattern below, this is 5 3 1 7 6:
Take the music box mechanism
1 2 3 4 5 6 7 8
Step away from the music box
Exit the tavern
Return to the main square
Go to the blacksmith
Give music box mechanism to Kovac the Blacksmith
I have this hair pin. Can you use that?Return to the main square
Here. Will this be enough?
(Get repaired music box mechanism)
[end conversation]
Go to the tavern
Enter the tavern
Approach the music box
Put repaired music box mechanism into the music box
Step away from the music box
A short but pleasant tune is played
Go to the tap-room
Bartender Faris
So, about that beer...Take key from the top of the bar
(Get beer)
I would like that keyMilan
(Get key)
Here. I brought you a beer.Take sleeping powder
[end conversation]
Leave away from the tap-room
Exit the tavern
Return to the main square
Return to the village entrance
Exit the village
Return to the crossroads
Approach the lock
Use the golden key in the keyhole
Take a jewel
Step away from the lock
Proceed along the left sideroad
Go along the path
Go to the main square
Approach the statue
Put the ruby diamond into the statue of a hero
Step away from the statue
Go to the tavern
Barmaid Hilge
Return to the main square
Return to the village entrance
Exit the village
Return to the crossroads
Proceed along the right sideroad
Take fish from barrel
Go to the bridge
Go over the bridge
Go to the left
In inventory, combine sleeping powder & fish
Give fish to Giant Burek
Ok, here, take it.Take magic potion from giant's bag
Return to the forest crossroads
In inventory, double-click on magic potion to drink it
A magic portal appears
Go forward
Lepinya the Witch
Miss Lepinya, I presume?Return to the forest crossroads
Can you help me find my father?
[end conversation]
Take the plant at the lower right of the clearing
Go to the right
Take the orange plant
Return to the forest crossroads
Go forward
Proceed along the path
Approach the crypt entrance
Use the blacksmith's gloves on the bush blocking the path
Go to the crypt entrance
Take the plant (may be occluded by Eve)
Leave the crypt entrance
Proceed along the path
Return to the witch hut
Give one of the plants to Lepinya the Witch
(Get medallion)Proceed along the path
I am going to a city?
How do I get to the city?
Where is the book?
So, what are the magic words?
[end conversation]
Approach the crypt entrance
Go to the crypt entrance
Crypt entrance
Crypt
Click on the guardian to get a metal finger
Use the metal finger in the skull on the wall
A stone door opens at right
Enter the crypt
Go to the strange mirror
Use the strange mirror
komisakomako?Take the Book of Sorcery that materialized in front of Eve
Step away from the strange mirror
Exit the crypt
Leave the crypt
Leave the crypt entrance
Proceed along the path
Return to the witch hut
Lepinya the Witch
I've been to the crypt.Use the pot
(Get Shrink spell)
So, how do I get to the city?
[end conversation]
Notice the pattern of green bubbles in relation to a single yellow one:
Go forward
Proceed along the path
Approach the crypt entrance
Go to the crypt entrance
Crypt entrance
Crypt
Enter the crypt
Go to the left
In the Magic section of the inventory window, double-click on the Shrink spell
Go to the hidden room
A sarcophagus close-up
A design is disclosed with four rings, each containing a ball
Rotate the rings to duplicate the pattern of bubbles seen in the witch's cauldron:
Turn the first circle to the right or left until the (faint) innermost ball is at the topThe steps above can be completed in any order
Turn the fourth circle until its ball is at the right
Turn the third circle until its ball is at the upper right
Turn the second circle until its ball is at the upper left
{Cutscene}
Take a screw lying on the ground below the left torch
Return to the portal chamber entrance
Go to the giant
Take a screw lying on the ground below the left torch (may be occluded by Eve)
Go to the giant
Kyfla
Are these the bolts you need?Return to the portal chamber
(Get a power crystal)
[end conversation]
Return to the portal chamber entrance
Go to the man
Give pretty rock to Melvis the Duke
Hey! A Melvis impersonator!Return to the portal chamber entrance
How did you get here?
How did you get here again?
How come you don't want to return home?
Why don't you ask the Lizard for some black paint?
[end conversation]
Go to the painter
Lizzard
I have a favor to ask. Could you give me a little of that black paint?Return to the portal chamber entrance
(Red berries from the forest are needed)
[end conversation]
Go back to the crypt
Use the Shrink spell
Go back
Use the Shrink spell
Step away from the blocked doors
Exit the crypt
Leave the crypt
Leave the crypt entrance
Proceed along the path
Take the orange plant
Approach the crypt entrance
Go to the crypt entrance
Crypt entrance
Crypt
Enter the crypt
Go to the left
Use the Shrink spell
Go to the hidden room
Use the Shrink spell
Enter the portal chamber
Go to the painter
Give berries to Lizzard
(Get black paint)Return to the portal chamber entrance
[end conversation]
Go to the man
Give black paint to Melvis the Duke
I have this medallion. Is this yours?Return to the portal chamber entrance
(Get medallion)
[end conversation]
Go to the giant
Go to the giant
Go to the portal guardian
Give City medallion to Unit 52
{Cutscene}
One-way passage to:
Enter the library
Go forward into the library
Proceed to the table
Ferofka the Librarian
Ahem. Can I ask you something?Leave the table
Strike?
If I get you the wheel, will you stop the Strike?
(Get ball)
[end conversation]
Return to the lounge
Exit the library
Main square
Go to the fountain
Give ball to Willy
(Get wheel)Main square
[end conversation]
Go to the library
Enter the library
Go forward into the library
Proceed to the table
Give wheel to Ferofka the Librarian
Great. Do you have the great encyclopedia?Take librarian's book from the table
Why is the book forbidden?
But didn't you burn all the books?
Can I see the book?
[end conversation]
Leave the table
Return to the lounge
Exit the library
Main square
Go to the fountain
Proceed to the street
Go along the street
Enter the flower shop
Give book to Tratincica the Florist
(Get leaves)Return to the street
You are too kind. I'm just looking.
(Get rose)
What is that blue flower?
What is Veronika Veronika?
[end conversation]
Continue along the street
Walk along the path
From broken Cadillac, take carburator [sic]
Continue along the path
Click on dog
Return to the path
Return to the street
Return to the city
Return to the butcher
Give leaves to Argovath the Butcher
Remember how I helped you before?Go to the fountain
(Get bone)
[end conversation]
Main square
Go to the library
Enter the library
Go forward into the library
Proceed to the table
Ferofka the Librarian
I gave him the book.Leave the table
(Get gold piece)
Pages from encyclopedia:
(Click on the page to close the book)
I am not crazy! Can you at least tell me where I can find Isaac?
He is here? How can I get to his castle?
[end conversation]
Return to the lounge
Exit the library
Main square
Go to the fountain
Proceed to the street
Go along the street
Continue along the street
Walk along the path
Continue along the path
Give bone to dog
Enter the courtyard
Approach the entrance to the villa
From boxes, take Rum
Betty the Maid
Please, this is almost a matter of life and death.Return to the courtyard
So, you want me to tell him that she does not like him?
Didn't you sign the letters?
[end conversation]
Exit the courtyard
Return to the path
Return to the street
Return to the city
Return to the butcher
Go to the fountain
Main square
Go to the street
Give rose to Omero
(Get letter)Go to the library
[end conversation]
Main square
Go to the fountain
Petar the Driver
You must be Petar!Go to the dock
Where can you take me?
I'd like to go to the lighthouse.
Use Carburator on control panel
Give Rum to Sailor Jim
Gentlemen, please activate the mechanism.Use wagon
[end conversation]
Go towards the lighthouse
Enter the lighthouse
Turn the triangles so that all 3 are in alignment with the triangles at the bottom of their respective pedestals, which (mostly) extinguishes the light
Exit the lighthouse
Return to the wagon
Mikhail
I think we have a problem.Take Veronika Veronika
Use wagon
Return to the chariot
Petar the Driver
Yes, please take me backProceed to the street
Go along the street
Enter the flower shop
Give Veronika Veronika to Tratincica the Florist
(Get seeds)Return to the street
[end conversation]
Continue along the street
Walk along the path
Continue along the path
Enter the courtyard
Approach the entrance to the villa
Betty the Maid
I did it! I told him everything.Go to the backyard
Use seeds with pile of soil
{Cutscene}
Use magic beanstalk
Take vase
Go to the corner
Approach the safe
Use the vase with the filler
Save your game at this point
The object of this puzzle is to operate the four levers (denoted A to D from left to right) to move all 10 units of blue water into the central two tubes B and C (5 units each). The progressive way to do this is to empty tube A into tube D with lever D, tube D into tube B with lever B, and tube B into tube C with lever C.
From the default starting arrangement with 4, 3, 1 and 2 units in Tubes A, B, C and D, respectively:
Press lever B onceTake letter & horn
Press lever D 4 times to empty Tube A
Press lever C 4 times to fill up Tube C
Press lever B 5 times to fill up Tube B
Step away from the safe
Return to the center
Return to the backyard
Return to the entrance to the villa
Return to the courtyard
Exit to the courtyard
Return to the path
Return to the street
Return to the city
Return to the butcher
Go to the fountain
Petar the Driver
Where can you take me?One-way passage to:
Can you take me to see the count?
Can you take me or not, Rice soup?
Approach the tower
Use horn on gates
Enter the tower
Go to the elevators
Enter the first elevator
Move the cursor to the hotspot at upper left of the right-hand bookshelf
Approach the bookshelf
Take a scroll
(Get Telekinesis spell)
Step away from the bookshelf
Return to the elevator
Use the Telekinesis spell on the raised elevator
Enter the third elevator
Walk along the hallway
Vatram
Where is the count?Approach the bars
[end conversation]
Set the levers as:
Up Up Down UpUse the Shrink spell on the large egg
Take the egg
Vatram
OK, can you teach me the magic now, then?Return to the hallway
(Get Blizzard spell)
[end conversation]
Return to the elevator
Enter the second elevator
Use the Blizzard spell on Unit 42
{Cutscene}
Go through the doors
Click on the Count
Select various dialog choices until
Well, Count, I see you will not help me.shows up at the top level and you can select it. One way to force this is to select the first choice
My father built these guardians?eleven times, but then you'd miss some of the backstory. After making the selection above, Eve is imprisoned in a cell.
Use the Telekinesis spell on the keys at far right
(Get keys)
Use key on cell doors
Go to the right
Take axe (head)
Return to the cell
Go to the left
Take handle at left
Combine axe head & handle in inventory
Use axe on frozen man
{Cutscene}
Rales Ty
Who? What are you?One-way passage to:
Can you get me out of here?
One more thing. Will anyone ask me how I got there?
Riddles, eh?
Enter the left hut
Take the blue crystal from the table
Exit the hut
Go to the right hut
Enter the right hut
Take the purple crystal from the table
Exit the hut
Go left
Enter the glowing hut
Take the controller from the table
In inventory, combine both crystals with controller
Approach the device
Put the controller into the strange device to activate it
Save your game at this point
The glowing sphere has 9 rods radiating from its center. The two large buttons on the sides of the control panel rotate the sphere. The objective of this puzzle is to manipulate the 10 small buttons on the control panel so that all of the rods are extended. The sphere will need to be carefully rotated to determine the effect of a button on the 3 rods hidden at the back of the sphere. The initial state of the sphere when you activate it is with all rods unextended. From this initial state, identify the rods as follows:
(back side) 7 8 9 1 4 2 5 3 6Then trial and error produces the following table that lists the rods whose state (in or out) is changed by each button:
The button at lower right has no effect. From the initial state of the puzzle, press the 7 buttons outlined above to extend all 9 rods and deactivate the machine.
Exit the hut, which has changed color from pink to yellow
Go to the other bridge
Enter the right hut
Rales Ka
Va told me you would talk to me nowDouble-click medallion in inventory
Who are you?
Who are the creators?
What happened to the rest of your people?
What will happen to this world?
Can I use one of your portals?
[end conversation]
One-way passage to:
Go to the left
Go to the right chamber
Approach the safe
Use the Blizzard spell on the padlock
Use the padlock
Take the helmet
Step away from the safe
Go back
Go to the left chamber
Approach the machine
Identify the steam valves as follows:
A B C DEach valve rotation changes the state of its valve and one other:
Armed with this information, the following solutions can be found to turn off all the steam:
Valve Changes state of A A & D B A & B C B & C D C & D
Use the Telekinesis spell to get the armor
Valves steaming Valve(s) to be rotated A & B B A & C * B & C A & D A B & C C B & D C & D C & D D All four A & C or B & D *: Initial puzzle state
Return to the cave hallway
Go to the crossroads
Go to the right
Take the shield at left
Go deeper into the cave
In inventory, combine helmet, breastplate & shield
Double-click full set of armor to wear it
Continue along the passage
Double-click full set of armor in inventory to doff it
She-Vatram
Vatram, right?Go past the dragon
I think this belongs to you.
(Egg given)
[end conversation]
Enter the swamp
Continue along the path
Take plant at left
Go behind the straw hut at right
Take a huge acorn to the lower right of the tree
Return to the straw-hut
Return to the huge mushrooms
Use the cap on the huge mushroom
In inventory, combine brush plant & glue
Continue along the path
Take a fish hanging from the front of the hut
Approach the dock
Go to the dock
Take rope
Use glue-kit on boat
Leave the dock
Return to the straw-hut
Martin
Everything is in order now. Let's deal with the monster.In inventory, combine fish, hook & rope
(Get hook)
Martin
Shall we go and see the monster?Proceed deeper into the lake
Use the fishing kit with the branch
One-way passage to:
Step onto the elevator platform (yellow cursor)
Use Telekinesis spell on a barrel
Put the barrel on the platform
Repeat for the other two barrels in order to raise the elevator
Walk along the path
Towards the Ziggurat
Brozz the Giant
Hello.Use the Shrink spell (double-click)
I'd like to help you.
[end conversation]
Brozz the Giant
Deeper into the Giant's mouth
Take bone
Giant's mouth
Leave the Giant's mouth
Use the Shrink spell
Brozz the Giant
There. Feeling better now?Go over the bridge
I am sorry. Don't have any.
My name is Eve. What is your name?
What is the Ziggurat?
Is Isaac inside the building?
Where does that portal lead?
How can I enter the Ziggurat?
Can you help me get inside?
[end conversation]
Use Shrink spell
Proceed towards the platform
Use Shrink spell
The object here is to have the same tri-colored orientations on each of the four pillars. Any of the three colors (green, yellow, blue) can be at the top of the pillars' triangles. Only a pillar that is not linked to an adjacent one with glowing light needs to be changed.
Step on the platform
Go along the path
Proceed along the path
Alfred the Butler
[end conversation]Go to the right
Take the torn part of the plan from the floor at upper right
Take robot's broken leg from the table
Take robot's broken arm from the other side of the table
Return to the crossroads
Go forward
Take a torn part of the plan from the closest desk
Return to the crossroads
Go to the left
Take a torn part of the plan from the floor near the machine
In inventory, combine the three parts of the scheme
Put the completed scheme into the machine's receptacle to the right of the open hatch. Observe the illuminated robot plan to see that the arms are yellow and the leg is green.
Put the broken robot arm into the repairing slot. If all four colored lights on the control panel at left are not lit, press the center purple button. Press only the yellow button (red, green and blue lit), then press the center purple button.
Take the repaired robot arm from the slot
Put the broken robot leg into the repairing slot
On the control panel, extinguish only the green light, then then press the center purple button
Take the repaired robot leg from the slot
Return to the crossroads
Go to the right
Put the repaired robot leg onto the broken robot
Put the repaired robot arm onto the broken robot
Android-234 mark 3
Odd? You are alive again, and all you can say is Odd?Return to the crossroads
How do you know my name?
Why did he shut you down?
How do I find my mother?
Can I go through that portal?
Where is the portal?
Please tell me you have the key.
(Get key)
[end conversation]
Go forward
Go through the passage
Use the key on the big doors
Go to the right passage
Approach the sleeping quarters
From the ring box, take a ring
Leave the sleeping quarters
Return to the room with a hologram
Go to the left passage
Go to the statue
Approach the statue
Take the golden rose
Step away from the statue
Return to the passage
Return to the room with a hologram
Approach the massive doors
Put the golden rose into the big slot
Put Father's medallion into the medium slot
Put the ring into the small slot
Go through the massive doors
Approach the organ
Go to the platform
Approach the large control panel and observe which color lights up
Play the 6-part Simon Says game by matching the randomized sequence of colors that is displayed. The triangle in the middle of the control panel indicates your progress.
Go to the platform behind the control panel
Step on the large platform
{Endgame cutscene}
Press the spacebar to skip the credits
Copyright © 2019 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 2009 by Cateia Games. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software.