Return to Ringworld Walkthrough

4 July 1994

Copyright © 1994 Balmoral Software (http://www.balmoralsoftware.com). All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software. Contents subject to change! For the latest information, see http://www.balmoralsoftware.com.


Table of Contents

To load game during initial title sequence, press Esc key

There are only eight save-game slots


Abbreviations

L: Left
R: Right
U: Up
D: Down
B: Back (toward rear)
F: Forward (toward front)
Fn: n repetitions


Lance of Truth

Start in Quinn's bedroom on Deck 2
Get stepping disk
Open table, get stasis negator gun
Go to Miranda's lab (Deck 2)
Get sensor probe
Get hyper-conducting attractor unit
Get purple reader device
Use sensor probe on stepping disk to extract charged power capsule
Use sensor probe on stasis negator gun to extract spent power capsule
Use charged power capsule on stasis negator gun
Take elevator to corridor on Deck 5
Move panel, get multi-purpose retention clamp
Get iso-linear optical fiber
Go to autodoc (Deck 5)
Open cabinet, get com-scanner
Put iso-linear optical fiber in autodoc
Put reader on autodoc
Press red button, Advanced Procedures (Invalid Access Code)
Take reader
Take elevator to Landing Bay 2
Airlock:
Open left cabinet, get sonic stunner
Open right cabinet, get laser diffusion aerosol
Landing Bay:
Attach cable harness to handgrip on wall
Use hyper-conducting attractor unit with cable harness
Use control panel on right, operate crane, set display for Tractor Field on, make cable harness vertical
Climb cable to balcony
Quantum Drive:
Enter quantum drive chamber through second door from the left
Use laser diffusion aerosol on laser eyeball
Use multi-purpose retention clamp on laser eyeball
Exit room, laser breaks
Use com-scanner on ? menu button at lower right of screen
Move sliding control to first (test) tone position
To remove com-scanner from screen, click twice on screen background
Use toning com-scanner on laser
Walk to door, shoot laser with sonic stunner
Click on laser to get com-scanner
Use com-scanner on ? menu button at lower right of screen
Move sliding control to the left to turn off test tone
To remove com-scanner from screen, click twice on screen background
Use stasis negator gun on quantum drive
Take elevator to bridge
Ask Miranda for assistance with autodoc
Give reader to Miranda
Return to autodoc (Deck 5)
Put reader on autodoc
Press red button
Advanced Procedures
Open door
Click yellow button, get infodisk
Return to bridge
Give infodisk to Seeker
Talk to Seeker
Entering Ringworld space
Talk to Seeker
Use workstation
Scan Ops, Set Active Enabled, Deep Scan, Geographical
Click on up and down arrows until Fist of God mountain is shown


Canyon People Village

Use stasis negator gun on ARM gunman
Use sonic stunner on ARM gunman
Talk to village chief
Return to bridge
Use workstation to scan for ARM location
Scan Ops, Set Passive Enabled, Short Scan, Technological
Back out through Fist-of-God mountain
Go to airlock (Landing Bay 2)
Use control panel, select a suit of the right size
Use air tank with suit, use suit, use airlock


Spaceport Ledge

Scanner on ? menu button, scan to show component locations
L7 D3 to Joystick (need Seeker's help to get)
U6 L5 to Radar Set (may be interrupted by Lance of Truth capture)
R4 D15 L4 to Antenna
Use ladder
Move latch
Press red button
Get battery
U L5 to Guidance Control Module
D L8 to Navigational Gyro
R to Airbag and functional Diagnostics Display
U10 to Fuel Cell
R6 D5 to intact spaceship
Use window to open
Replace diagnostics display
Put joystick in center receptacle
Open glove compartment, get Ignitor and Thruster Control Valve
Press green button to exit cockpit
Left to right:
Battery
Fuel Cell
Ignitor
Thruster Control Valve
Gyro
Radar Set
Guidance Control Module
Touch window
Use joystick


Top of Rim Wall

D3 to maglev transport car
Use scanner to determine direction of ARM base, stop maglev at elevator location
Large red button stops or exits maglev
Left row of small red button lights counts up to elevator location
Adjust speed with right-hand slider control
Check scanner after exiting maglev
Find elevator
Become Seeker, open doors
Become Quinn, reach under Seeker's right arm and pull lever
Enter upper elevator compartment
Become Seeker, push robot
Become Quinn, give airbag to robot
Become Seeker, push robot
Become Quinn, give airbag to robot
Use rebreather tank with robot
Press wall button to topple robot
Use console, click second button from left, then center button


Miranda (Chair)

Switch to Miranda
Be clumsy with drink
Get wire


Spill Mountains

Wear coat
Exhaust dialog with Spill Mountain man
Exhaust dialog with Astor Pharisha
Exit audience chamber
L4
Cross bridge
R2
Enter doorway
Use crank
Exit crank room
L2
Cross bridge
R2
Enter doorway
Get air
Get air tank (twice)
Exit room
R
Go down steps
L2
Cross bridge
R2
Go down steps
R2
Enter doorway
Fill air tank from helium spigot
Exit room
R1
Use tank with balloon (get flute)
Left alone at maximum altitude, the balloon traverses a large square in a clockwise direction. Whenever the balloon reaches the lower-right corner of this square, it rises to maximum altitude (if necessary) and switches direction (if necessary) to clockwise. Wait until the balloon passes through the upper-right corner of the square at maximum altitude, then immediately decrease altitude three levels (A). The balloon will then reverse direction and begin moving north. It will round the upper-right corner and move west for a little while, then move south. As soon as it moves south, increase altitude one level (B) to reverse its direction to northwards. When it begins moving west again, decrease altitude one level (C) and the balloon will exit northwards through the river valley.

Balloon Path

Use scanner to find forest
Enter forest
Play flute (use on Quinn)
Follow Nej behind the trees
Shoot guard with sonic stunner
Use guard tower
After Quinn arrives at the ARM base, switch to Seeker
Exit audience chamber
L
Go down steps
L
Enter doorway
Get gunpowder from pole and lamp from top of chest
Exit bedroom
L
Cross bridge
R
Enter doorway
Get lamp from top of chest
Exit bedroom
R
Go down steps
R2
Enter doorway
Take glass dome on floor
Exit helium room
R to balloon platform
Go up curving steps
R
Cross bridge
R
Enter doorway
Touch rope attached to wall
Click rope icon on Seeker
Use lamp on pool
Use glass dome on pool
Get key
Climb up
Exit pictogram room
L
Cross bridge
L
Go down steps to balloon platform
L3
Go up steps
L2
Cross bridge
R2
Go up steps
L
Enter doorway
Get facemask
Exit skins room
L2
Cross bridge
R2
Enter doorway
Get bottle of alcohol
Use alcohol on facemask in inventory
Exit crank room
R2
Open left elevator door, go down to bottom of shaft
Use gunpowder on ice
Use lamp on gunpowder
Go through doorway
Use key in door
Wear mask (use mask on Seeker)
Go through doorway to the right
R2 B L
Kill vampire #1
R3
Kill vampire #2
R F L U L
Kill vampire #3
R D R B L3 F L U L B R
Kill vampire #4
R
Kill vampire #5
R U R D R B D L B R B U F U L
Kill vampire #6
L
Kill vampire #7
L D B D L
Kill vampire #8
L U2 R F D F R D L
Kill vampire #9
L
Kill vampire #10
L U B U R F L F2 R B R
Kill vampire #11
R F R
Kill vampire #12
L2
Kill vampire #13
L2 B2 R2
Kill vampire #14
R
Kill vampire #15
R D R B2 D L F L
Kill vampire #16
L
Kill vampire #17
R2 B U2 R
Kill vampire #18
L2
Get scrolls from shelves on wall
Use keypad on glowing device
Press each of 16 keys once each, get gem
R D2 R U F2 L U L3 B L D F D R3 U L B U B L D2 R2 U F U R3 D B D F L F R U F L U L D L3 F R D L2
Exit through door in back and climb up elevator shaft
Click red button to open elevator door
L4
Cross bridge
R4
Enter doorway to audience chamber
Give scrolls and gem to Astor Pharisha (keep gem)


Miranda (ARM base)

Switch to Miranda
Switch to Seeker
Switch to Miranda
Put pillow in toilet
Take light bulb from toilet light fixture
Put wire in toilet light fixture
Put metal food tray in toilet
Flush toilet
Leave cell, go left
Open unbarred door to computer room
Get toolbox on floor
Return to cell 8, use laser hacksaw on ventilation duct grille
Disable anti-pest laser by touching with hand icon and setting red line configuration to

First Laser

R4 U3 to vent
Use eye icon on vent (does the Captain's voice sound familiar?)
U3 to junction
R
Configure red laser lines to

Second Laser

R5 U2 R3
Configure red laser lines to

Third Laser

R2
Put eye icon on vent (four times)
Use hand icon on vent
Enter ghoul-protector room on right, use computer console

NOTE: Return to Ringworld V1.523 may crash after explosion of ARM base due to insufficient memory: ENGINE FATAL: OUT OF CONVENTIONAL MEMORY
Solution: Load MSCDEX.EXE high
Want largest executable program size > 617696
Lesser changes may cause Restore Game to crash with large, unreadable text characters on screen (not capturable with DOS redirection) and/or Memory List
Error, Bad used memory link detected in mfCreateUsedNode()
Recursive Fatal: Attempt to free illegal handle


Flying through Flup Tube System

Reduce speed to 10 and continue up as far as possible
Rotate left and proceed left as far as possible
Rotate right and proceed up as far as possible
Rotate left and proceed left as far as possible
Rotate left and proceed down as far as possible
Rotate right and proceed left as far as possible
Rotate left and proceed down as far as possible
Rotate left and proceed right as far as possible
Rotate right and proceed down
At the fourth junction, rotate left and proceed right as far as possible
Rotate left and proceed up as far as possible
Rotate right and then right again at the next junction downwards
Rotate left and proceed right as far as possible
Rotate right and then left at the next junction opening to the right
Rotate left and proceed up as far as possible
Rotate right and proceed right as far as possible
Rotate right and proceed down to exit the flup tube system
Open door from elevated walkway
Open door at end of corridor
Move around the circular hallway to the double doors
Open doors and enter white-floor room
Walk to light


Endgame

Display of second Ringworld surrounding Dyson sphere with cutouts for light squares


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Copyright © 1994 Balmoral Software (http://www.balmoralsoftware.com). All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software. Contents subject to change! For the latest information, see http://www.balmoralsoftware.com.