Copyright © 1999 Balmoral Software (http://www.balmoralsoftware.com). All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software. Contents subject to change! For the latest information, see http://www.balmoralsoftware.com.
Red Green BluePearls stay fixed in holes
Row Column Move 6 8 Left 7 6 Up 1 3 Down 4 1 Right 3 2 Right 6 2 Up Right Up Right Down Left Down 6 3 Right 8 4 Up Right Up RightNice music on this one
A -> B A -> C B -> C A -> B C -> A C -> B A -> B A -> C B -> C B -> A C -> A B -> C A -> B A -> C B -> C
(R,C) below refers to row,column when ambiguous
Sequence 1 of 4 Sequence 2 of 4 S Left H Down V Down (3,2) S Down Left H Right V Left S Down V Left V Right V Down Down S Up B Right S Left V Right V Down S Up Up H Left Left S Up Up S Up Right V Left S Up Up V Down Down V Right B Left (4,1) S Right Down V Up Up H Down V Right S Left Left S Up Up S Left Left S Left Up Both V's Up H Right Right S Right Right Both V's Down S Right Right S Left Left
Sequence 3 of 4 Sequence 4 of 4 B Down V Down Down S Right Right V Right S Up Right (1,2) S Right S Up Up S Right V Up Up V Right V Left V Up Up S Left Down B Left B Down S Down Down (1,3) S Down Left S Down Down V Left V Left V Up Up V Up Up B Right (4,3) S Right Up S Down Down H Up S Down S Right Right S Right S Right Right V Up B Down V Up S Left Left S Left S Left Left (4,2) S Down H Up B Left (5,3) S Up Right B Right
1 Flute/strings 2 Russian balalaika 4 Drums 3 Japanese 6 Strummed bass zither, 5 Thumped bass strings slur up at endNumbers represent order in initial sound identification
Click on instruments in correct order to remove face,
immediately listen to and write down next sound sequence
1 2 3 4 5 6 7 8Make moves symmetrically:
Red: 8 -> 2 Green: 1 -> 7 Red: 3 -> 4 Green: 6 -> 5 Result: Rotated counterclockwise 3/8, repeat 3 more times for 12/8=1/2 Red: 2 -> 6 Green: 7 -> 3 Red: 4 -> 8 Green: 5 -> 1 Red: 6 -> 5 Green: 3 -> 4 Red: 8 -> 2 Green: 1 -> 7 Red: 5 -> 1 Green: 4 -> 8 Red: 2 -> 6 Green: 7 -> 3
Now if you were to create an unbroken path of black line segments connecting the left and right sides of the gameplay area, you would prevent any path of green rope from top to bottom, so your objective is analogous to that of your computer opponent, as is indicated by the game hint. Because of these symmetric objectives for the two players of the game, you will find that your opponent usually plays his green rope segments quite close to black line segments you've already placed. Here is a solution for winning the game in 21 moves, all except the last one using horizontal black line segments:
- Start by placing your first black line segment horizontally as far to the upper left as possible. This may require a little hunting around with the mouse cursor to find the exact spot, which is somewhat more to the right than downwards from the upper-left corner of the colored background.
- If your opponent plays a vertical rope segment, block it from immediately below if possible with a horizontal black line segment.
- If your opponent plays a horizontal rope segment connected to a previous segment, block its free end from below with a horizontal black line segment.
- After 20 moves, your opponent will eventually attempt to place a disconnected vertical green rope segment at the bottom of the screen:
This is easily blocked by placing a vertical black line segment in the single space separating the green rope segments, at which point a continuous black path from left to right is created and you've won the game.
Arcade-type shoot-em-up
Disappearing cursor -- can't exit or get help!
(see modification in next puzzle)
Hand/eye coordination type game
Mouse insufficiently responsive!
Modify save-game file:
Lotus
Copper Coin
The Arrows of Noor puzzle
The Three Pearls of Buddha puzzle
Lotus Bow Silver Hammer Cauldron Chisel Copper CoinMove forward twice and click the lotus icon in the open chest. Watch the endgame sequence describing "the glorious fountain of Kuan-yin", etc. Click on the Discis logo to return to the game control menu.
Index Item Puzzle 1 Battle Axe The Red Pearl and the Golden Frog 2 Diamond Pestle Rage of the Eyeless Dragons 3 Bell Floating Pairs 4 Fiery Wheel Oil Pipes 5 Divine Pearl Sun and Moon 6 Conch Horn Rhythms in the Wind 7 Cauldron Soaring Dragons 8 Chisel The Last Pedestal of Buddha 9 Silver Hammer The Magic Rope 10 Lotus The Arrows of Noor 11 Copper Coin The Three Pearls of Buddha 12 Bow Turtles of Ruby and EmeraldTo use the program, make a copy of your saved game file, call it STUCK.DH for example. From a Command Prompt under Windows, use CD commands to change to the directory where you saved STUCK.DH. Then just run
KARMSOLV STUCK.DHto change the file. You'll be able to pick which puzzle to modify from a displayed menu. Then load the modified STUCK.DH into your game.
Copyright © 1999 Balmoral Software (http://www.balmoralsoftware.com). All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software. Contents subject to change! For the latest information, see http://www.balmoralsoftware.com.